package coco.component
{
	import flash.display.Sprite;
	
	
	/**光标类： Dot编辑时使用*/
	public class CocoDotCursor extends Sprite
	{
		public function CocoDotCursor()
		{
			super();
			
			graphics.beginFill(0xFF0000);
			graphics.drawCircle(0, 0, 3);  // radius :  7
			graphics.endFill();
		}
	}
}